Build and ship your first iPhone app. No coding experience needed. We dug through Apple's actual documentation so you don't have to. Sixteen modules: SwiftUI, serverless backends, Firebase, AI with Claude, widgets, push notifications, and ASO. Comes with a working SwiftUI starter project, a step-by-step App Store submission walkthrough, and a rejection fix reference.
What you'll be working with
Concrete skills by the time you finish the kit.
Most people open Xcode and type. Here's the faster method, use VS Code + Claude Code alongside Xcode so Claude writes your Swift directly, you review it, and Xcode compiles it.
.xcodeproj file. VS Code shows your entire project tree. Claude sees all of your .swift files and can read, write, and refactor them as a unit, the same way it built this site.Assets.xcassets in Xcodehero-banner)Image("hero-banner")Assets.xcassets → AppIconAssets.xcassets, right-click → New Color SetbrandGold)Color("brandGold").ttf or .otf into your project navigatorInfo.plist → add Fonts provided by application → add the exact filenameFont.custom("FontName", size: 16)TextField("Name", text: name) to TextField("Name", text: $name). TextField takes a binding, not the value directly. The $ prefix creates the binding from your @State variable.Select your app type and we'll show you which modules to focus on, and which to skip or save for later.
Sixteen modules in order. Each one ends with something that runs.
wrangler deployThis kit doesn't interpret third-party opinions. Every guideline, every rule, every technical detail traces back to Apple's own published documentation.
Not affiliated with Apple. iOS Labs is an independent development studio. All Apple documentation referenced in this kit is publicly available at developer.apple.com. We interpret and simplify it. Apple publishes it.
These aren't hypothetical. They're the exact things that kill first submissions, usually discovered hours after hitting submit.
You don't need to be a developer. You need to be willing to spend a focused day on it.
Before you start, here's the honest breakdown of every option, and why this kit uses Swift + SwiftUI.
| Language / Framework | App Store approved | Native iOS performance | Full Apple API access | Covers iOS + Android | Beginner-friendly |
|---|---|---|---|---|---|
| Swift + SwiftUI ★ | ✓ Yes | ✓ Yes | ✓ Full | iOS only | ✓ Yes |
| Swift + UIKit | ✓ Yes | ✓ Yes | ✓ Full | iOS only | Moderate |
| Objective-C | ✓ Yes | ✓ Yes | ✓ Full | iOS only | Hard |
| React Native | ✓ Yes | Partial | Delayed | ✓ iOS + Android | Moderate |
| Flutter (Dart) | ✓ Yes | Partial | Delayed | ✓ iOS + Android | Moderate |
★ This kit uses Swift + SwiftUI exclusively.
Other options give you pieces. This gives you the complete path.
Run the numbers before you build. Adjust price and volume to see take-home figures after Apple's cut.
Apple takes 15% (not 30%) for developers earning under $1M/year via the Small Business Program. Subscriptions after 12 months also drop to 15%. Numbers above use 30% to stay conservative. IAP mode assumes 3% conversion from monthly active users.
Everything you're probably wondering before buying.
16 guided modules. Official Apple docs. Serverless backend. Firebase. AI with Claude. Widgets, push notifications, and ASO. A working SwiftUI project, complete App Store walkthrough, and post-launch guide. $49, one-time, yours forever.